The current state of health gaming

At the 2014 Games for Health conference, health gaming had some big milestones in the past year — events that may not represent a breakthrough for the category but show it steadily building in importance. Health games made the cover of Nature when a study showed that a game called NeuroRacer could improve neuroplasticity in older adults, leading to a potential therapy for ADHD, depression, and autism spectrum disorders. A spin-off company, called Akili Labs, has since partnered with Pfizer to develop a game for Alzheimer’s. Read More

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Ethics and HIT

Challenges...
http://jamia.bmj.com/site/icons/amiajnl8946.pdf
  • patient safety should trump all other values; corporate concerns about liability and intellectual property ownership may be valid but should not over-ride all other considerations;
  • transparency and a commitment to patient safety should govern vendor contracts;
  • institutions are duty-bound to provide ethics education to purchasers and users, and should commit publicly to standards of corporate conduct; and
  • vendors, system purchasers, and users should encourage and assist in each others’ efforts to adopt best practices.

e-Behaviorial Health


Benefit from new technologies... enable people to have remote access to CBT

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